Class
From virtual reality to computer games, immersive media have the potential of providing novel spatial experiences. They are therefore dealing closely with one of architectures core competencies: Space.
The seminar offers an introduction to the unity game engine, where applications for a range of immersive media from iOS games to VR experiences can be created. We will focus on various use cases for this technology in an architectural setting, concentrating on the creation of immersive environments. During the course a proposal for a virtual campus for the European University for Society and Technology (EUST) will be realized by the seminar group.
Remarks:
Experience in 3D modelling and visualization is required. The seminar is taught in English. Participants should own a relatively strong computer with dedicated graphics card.
Info
Modules
- MSc. Architektur und Städtebau:
Seminar: Digitale Umwelten AR/VR - BSc. Architektur:
Seminar: Datenräume - BSc. Landschaftsarchitektur und Umweltplanung:
Seminar: Datenräume
Lecturer:
- Jan Philipp Drude
Schedule:
- First Class: Thursday 22.04.2021
10:00 - 14:00 WebEx
The class takes place biweekly
Prerequisites:
- Knowledge in 3D software
Further info on stud.ip